Similar to MIT App Inventor, Thunkable X also offers a drag-and-drop interface for developing apps. Using Thunkable X, one can develop iOS and Android apps. Thunkable X is yet another platform for creating mobile applications. Our students have created some interesting apps that can be viewed from the SkoolofCode website showcase page. MIT App Inventor is completely free to use and provides free tutorials to start from. MIT App Inventor can be accessed online through this link, one just needs to log in using their existing Google account and they are ready to go. This is a great platform for kids to delve deeper into coding and unveil advanced programming concepts. The app can be tested on a real mobile device (android or iPhone) or on an emulator. Using the drag and drop option, various components can be dragged and dropped to create an app. MIT App Inventor is a step ahead in block-based coding where one can develop mobile applications without any prior knowledge of java. You can view the entire curriculum to know about the courses. In SkoolofCode, we offer various online coding courses for scratch starting from Intro to scratch to the Pro gaming course. Scratch can be accessed from this link and one needs to create an account to save the projects on the cloud. The benefit of online scratch is the availability of resources and thousands of projects shared by others that can be remixed. The offline editor works even when there is no internet while for online scratch internet is a must. One can work either online or use a scratch offline editor depending upon the resource availability. Scratch is a great platform to develop the coding concept using block-based coding. It’s easy to use and there are plenty of resources available online to help users get started. Scratch is a visual programming language that is popular with kids and adults alike. It is a great tool to start for very younger children and then move to other platforms. With Scratch Jr., kids can create their own interactive stories, games, and animations by snapping together graphical blocks of code. is a visual programming language that is designed for kids ages 5-7. This website, which is sponsored by and was created as an online tool to help children learn computer programming and related skills, has tutorials for kids at elementary, middle, and high school levels. There are dozens of tutorials and activities that can be completed online, and the site also offers an annual Hour of Code event that helps kids get started with coding. Here are 10 of the best ways to learn Computer Programming for kids Ĭode.org is a great resource for kids who want to learn how to code. Once they have a good foundation, they can then move on to learning a more traditional coding language. This can help them understand the basics of how programming works without getting bogged down in syntax and code. If you want more techincal information, such as how to do something in the chosen programming language, ask on some other programming website, like stack overflow.There are many ways to get started with computer programming for kids, but the best approach is often to start with a visual programming language. And even then, it probably took many months, before it was in a ready state. For example, jens spent a very long time creating morphic.js before he started working on snap. Also, there's not really any right place to start, as something like this can come in many forms, and it also takes a very long time to create it. It is very complicated, since you have to manage running the scripts in the right order. I personally would look at griffpatch's scratch in scratch project to give you an idea of how it works, then create a prototype in your chose programming language. After that, you need to know how to draw the blocks, deal with storing the block scripts in the project, and being able to run it. This would usually be done in a canvas (like snap), that way you control every single thing the gets rendered. Well, first you need to choose the programming language to make it in.
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